“Well now… In a long-running series, novelty and continuity are both important, but we wanted this title to fully convey the appeal of Donkey Kong as a character. Meanwhile, we thought that by ...
How do you make old games attractive to modern players? Masaaki Hayasaka, the producer of the remake, explains the magic behind the HD-2D style. David Lumb is a senior reporter covering mobile and ...
Final Fantasy 5’s very identity is wrapped up in the fact that it’s a pixel-based game, which a remake could lean into. FF5 feels like it has more in common with the tone and style of Dragon Quest, ...
Although plenty of indie devs do use 3D game engines like Unreal Engine and Unity to make 2D games, for NikkiJay, the solo developer of Quantum Witch, the workarounds were too much. "You've got to do ...