Assimilate’s three-part Live FX 9.9 tutorial series covers Unreal Texture Share on one machine, an nDisplay multi-stream setup, and a Switchboard editor workflow for live Unreal edits while Live FX ...
Ncam, the London-based creators of advanced real-time camera tracking technology, has unveiled new Unreal Engine 5 support for its AR Suite plugin, a move the London-based company says automates ...
Ncam has added Unreal Engine 5 support for its AR Suite plugin, which it says automates essential processes for teams creating virtual graphics and in-camera VFX. AR Suite connects real-time tracking ...
As part of its latest update to Unreal Engine, Epic Games has announced further advances to the virtual production toolset—as well as refinements to the broader feature sets— as it prepares for the ...
The latest release of live graphics tool Viz Engine intends to make it far easier for production teams to work with Epic Games’ Unreal Engine in a broadcast environment. The Viz Engine 5 software will ...
Cover Corporation announced that it started developing a virtual live performance project using Unreal Engine that is tied to Hololive Production and its Vtubers. The company also opened a new job ...
The cutting edge of production technology is getting cornered by the video game business instead of the usual Hollywood companies. North Carolina-based Epic Games, creator of the global phenomenon ...
FREMONT, Calif.—Disney employed Blackmagic Design’s Ultimatte 12 real-time compositing processors and HyperDeck Studio 4K Pro broadcast decks as part of its massive virtual production workflow for the ...
SAN DIEGO, Calif. and CARY, N.C., July 29, 2010 - Gamecaster ® , Inc. and Epic Games, Inc. today announced that Gamecaster's GCS3 ® virtual camera hardware for video game, film and television ...