Development of the original Splinter Cell was "very difficult," which led to a completely different approach for Chaos Theory, according to its creative director. Speaking to Edge Magazine, Clint ...
In the late 90s and early 2000s, there was no video game that could wrestle the stealth action crown away from Metal Gear Solid. Hideo Kojima’s influential series created, and by 1998 seemingly ...
Ubisoft developers working on the original Splinter Cell borrowed a thing or two from Metal Gear Solid's influential, stealthy 'action espionage' way of doing things. Hideo Kojima's 1998 ...
The king of stealth is back with a bang. Gruff NSA operative Sam Fisher doesn't disappoint in "Tom Clancy's Splinter Cell Chaos Theory." I usually prefer games in which I can run around blatantly, ...
As a diehard enthusiast of video games, Ediz Guner has been attentively following the ebbs and flows of the gaming industry for a long period of time. This, coupled with his hobby of extensively ...
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