North America held a dominant market position, capturing more than a 36.5% share, holding USD 1.31 billion in revenue.
Building on this momentum and the strong traction demonstrated at CES 2026, FIRSTHABIT believes its learning technologies are well positioned to scale in the U.S. and globally. The company remains ...
Tech Xplore on MSN
Ten steps to designing more empathetic, human and effective educational video games
Video games have come to be regarded as valuable educational resources. Through a combination of interactive environments and ...
The cerebellum facilitates associative learning—wherein visual information is linked to motor actions—by strengthening sustained visual responses. Researchers at the University of Tsukuba have ...
When it comes to education, there is no substitute for learning by doing. To teach children Spanish, have them speak it. To teach them art, give them paper and paints. Plenty of tech titans got their ...
Welcome to our weekend segment, where we showcase recent or upcoming Japanese indie games that share a specific theme. This week, we’re taking a look at visual novels! Because the only thing better ...
All the Latest Game Footage and Images from Supernatural Visual Novel: The Fourteenth Guzai Vol. 1 & 2 Middle school girls face final exams and a deadly supernatural game. An urban legend of a ...
From Street Fighter 6 to Tekken 8 to Fatal Fury: City of the Wolves, the fighting games of 2025 continue to grow in popularity — but it’s not really due to complex, competitive gameplay. While that ...
All dogs go to heaven – allegedly. Slay the Princess publisher Serenity Forge's upcoming rhythm visual novel Puppergeist suggests otherwise. All dogs become loving ghosts with shiny noses, but as cute ...
After the English-speaking gaming world spent decades saying little more than "lol, Japan" at the concept of visual novels, the genre has finally grown enough in popularity for notable titles to ...
Introduction: This study aimed to examine the effects of a digital visual art learning intervention on the cognitive and psychological functions of healthy older adults with no prior experience in art ...
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